

(Active) increased to 0-80% increased damage based on Q charge from 0-50.Damage dealt by on-hit effects increased to 75% from 50%.Base heal increased to 100-240 from 90-230.Movement speed bonus increased to 20-30%.Melee damage bonus ratio reduced to 3.5%-9.5% TAD from 7.5%.Damage ratio reduced to 80-110% TAD from 100.Empowered healing from minions reduced to 9-21 from 9-27.Healing from minions reduced to 3-7 from 3-9.Physical damage dealt for each dagger increased to from.On-hit Damage Modifier changed to 25/30/35% from 25%.Base damage per missile reduced to 40-100 from 45 110.Cooldown decreased to 120-80 seconds from 140-100.E base damage increased to 75-175 from 75-155.Here's a quick round-up of what's coming: Champion Changes Mark Yetter (Gameplay Design Director for League of Legends) has outlined the upcoming changes in the next patch on Twitter.

As it stands there are no official patch notes, but various Riot employees tend to reveal upcoming changes ahead of time and checking out the PBE is always a reliable way to see what's coming in the next update.
